Updated by: g-rad
This session ended on 8 Flamerule 1372 game-time and was played on 7 December 2002

Roet decides that the best thing to do is have a teleport circle setup so that the troops can hold the city as long as they can, then teleport to the safety, however temporary, of Soorenar, where he, his entourage, and the party head in advance. More meetings ensue. One guy in particular seems to jump on Roet about not sending for enough help in defending Cimbar, but Roet says he's just trying to climb the ladder. I wrote his name down, but I can't find the piece of paper I wrote it on (and tablet attached to it for that matter).

Anyway, it's decided that Soorenar is pretty much the last stand, do-or-die battle.